Designed for Global Game Jam 2022, which theme is “Duality”.
Plicare means “Fold” in Latin. The game takes place in a folded world. Character can travel between the past and the future of this world. Player needs to observe and take advantage of the differences between the past and future in this world to solve problems and eventually get the treasure.
The game is made by Purdue University Game Development and Design major students Zhicong Lin (Bohemian) and Tansi Zhang (GameShiba).
- Assets Purchased from Unreal Engine Marketplace: Movement Animset Pro by Kubold, POLYGON Adventure/FantasyCharacters/Nature by Synty Studio.
- Fonts: DinkieBitmap Purchased from 3Type with individual authorization.
- Audio: Background musics of level village and dungeon are made by Zhicong Lin. Other sounds are Purchased from aigei.com with individual authorization.
If you are interested in this game, please click the heart button on Global Game Jam site below.